Qt OpenGL Tutorial #1.

Project Name: Qt OpenGL Tutorial
Project Description: Creating An OpenGL Window

Authors Name: Cavendish ( cavendish@qiliang.net )
Authors Web Site: http://www.qiliang.net/nehe_qt

Requirments:
Qt ( I used version 3.1.0 Free and Enterprise for Unix/X11, and 3.1.0 Enterprise for MS/Windows )
http://www.trolltech.com

(1)Unix/X11
gcc ( I used gcc 3.2 )
http://gcc.gnu.org
X ( I used version 4.2.0 )
http://www.xfree86.org
Mesa ( I used version 5.0 )
http://www.mesa3d.org

(2)MS/Windows
Microsoft Visual Studio ( I used version 6.0 )
http://www.microsoft.com

Known bugs/issues:

1. Qt also support Macintosh and Embedded. But I didn't compile my source code on them.
2. In RedHat 7.3, I used gcc 2.96, the toggle of the fullscreen mode and window mode is something wrong.
   But in RedHat 8.0, I used gcc 3.2, the application is ok. I don't know the reason.

Contact:

If you have problems, comments, or have useful hints,
email me at cavendish@qiliang.net.

Credits:

Jeff Molofee ( nehe@connect.ab.ca ) for writing the NeHe tutorials ( http://nehe.gamedev.net ).
CKer ( cker@sina.com ) for translating the NeHe tutorials into Chinese ( http://www.csdn.net/develop/author/netauthor/CKer ).

--Cavendish ( 2002/12/05 )
